Albert VII throws a cream pie in his opponent's face temporarily blinding them.
Albert VII uses his tail to sweep the leg!
Albert VII blocks his opponent's attack with a whoopie cushion and uses his Sucker Punch mallet for a surprise hit!
Albert VII pokes his opponent with his horns!
Albert VII evades attack by climbing a tree and dropping down to pop the opponent in the head.
Albert VII uses his sucker punch mallet to wallop his opponent before using the extendo boxing glove for the coup de grace!
Daart backflips and simultaneously kicks his opponent.
Daart leaps straight up to avoid his opponent.
Channeling his favorite superhero, Daart braces himself to resist attack. *Iron Stomach SF only works if Opponent's total AF is 2 or less
Your opponent can't roll in the next round.The opponent is rendered paralysed after being covered in Daart's slime.
Daart's bola wraps around his opponent then stuns with a zap!
Daart's trick boomerang whirls around him, making him difficult to reach before it smacks his opponent. *3SF applies in the NEXT round
El Ray pours bioelectric power through his harpoon, and a bolt of electricity fries his opponent.
Ducking into a nearby body of water, El Ray avoids attack while launching a spear from his pistol.
El Ray slips and loses his balance! Don't forget a towel, Lieutenant!
Swinging his tail around his body, El Ray jabs his opponent with his stingray tail.
El Ray releases all of his collected bioelectricity at once in a brilliant, explosive light and energy attack and stuns his opponent.
Powerful enough to punch a hole through a ship's hull, El Ray's Blow Hole Cannon shivers the timbers of his opponent!
Quillroy couches to flex his powerful back muscles and launch quills at his opponent!
Quillroy swigs a Horse Bull energy drink giving him an extra burst of power! *This 4 AF is added to the next round only if Quillroy can roll next round. If not, Horse Bull does nothing.
Disoriented, Quillroy takes a moment to use his echolocation to get his bearings.
Quillroy blocks an attack by using the thickest of his rhino skin.
Quillroy decides whether to launch the intimidator arrow for damage or a knock-out gas arrow to prevent another attack. *Choose either 3 attack now or prevent opponent from rolling next round
Fresh from the gym, Quillroy uses his full strength to show his opponent how to get swoll-en.